Druid Colony

The druid colony is intimate and located centrally at the widest point in the Snakewood, half a day’s journey from both the road and Duskhollow forthose who know where they’re headed. They’re situated only a couple hours’ travel from Strahmin’s Peak, where the rangers found the PC three days earlier. The dense overstory, however, prevents easy sightlines to the mountain range. The mature trees are primarily deciduous, with a few evergreens dispersed across the quaint wooded valley.

Each home has been integrated into the natural environment so thoroughly that only the slight aberrations in natural decor—an abundance of flowers, carefully patterned vines, or organized collections of herbs—distinguish them from their organic surroundings.

Population
6 people, largely human druids

History
Founded a few generations before Duskhollow by some druids in Wintervale seeking shelter from other people and oneness with the natural world founded this colony for safety.

Governing Body
Janvir the Elder and the other druids work together

Economy
Each hunts and gathers what they need

Important Locations

 * The settlement is made up of ten huts, crafted from wood and thatch and held together by beautiful strands of ivy that extend into the trees beside each home. They also have a rarely-used meeting house with guest quarters for the rangers or occasional passersby. When just among themselves, they gather in beautiful spaces outdoors. The meeting house serves as more of a formality for outsiders, a way of being mindful toward other settlements’ traditions. If the PC decides to explore, they’ll find that a few of the homes are unoccupied. One appears to have been vacated recently, while the other two have been empty for some time. Not everyone in the grove is as happy to receive them as Eliastra.
 * Gwenett and Diala, especially, are wary of the newcomers and find their story of how they came to be on Strahmin’s Peak unlikely.
 * Restan, Eliastra’s closest friend, is neutral on the subject, but trusts her judgment.
 * Sanstra, the Circle’s youngest member, is somewhat hesitant to contradict her partner Gwenett’s suspicious, but she is also full of questions for the PC and Garren and their surprise arrival. She intuits a strong aura of significance about their persons but doesn’t want to disrupt their path by going into extensive detail.

At some point during their wandering, the PC will encounter Janvair.

Important NPCs

 * Janvir the Elder
 * Eliastra